Survive the plains.
Names added here are automatically whitelisted on all your gates and turrets (existing and new).
Submit rule suggestions (200 Source) or vote for existing ones (50 Source).
The daily champion can adopt the top suggestion to avoid sacrifice!
You generated the most Source today!
You may now add a rule for all players. Pick the community suggestion to keep your levels, or write your own rule (sacrifice: full stat reset).
Or write your own rule (you will be sacrificed):
| WASD | Move |
| R | Toggle auto-run |
| Left Click | Punch — melee cone attack |
| Shift + Click | Lunge — dash forward with AOE slam |
| Right Click | Shoot arrow |
| Space (hold) | Shield — blocks all damage briefly |
| 1 – 4 | Select building (Wall / Gate / Turret / Bed) |
| Click (building) | Place selected building on the grid |
| Ctrl + Click | Interact — building whitelist or party invite |
| Enter | Open chat |
| ESC | Menu / cancel build |
Earn Source by exploring, killing enemies, and defeating other players. Spend Source to build defenses, level up stats, and bank your wealth. The player who earns the most Source each day gets to add a new rule to the game.
The world cycles through four phases: Day (lions roam), Night (ghosts haunt), and Dawn/Dusk transitions where both lions and ghosts are active at the same time. Plan your adventures around the cycle — dawn and dusk are the most dangerous.
Ctrl+click another player to send a party invite. Party members appear blue on the minimap and have blue names. Source earned by party members is shared: the earner keeps 20%, and the remainder is split evenly among the whole party.
Each day, the player who earned the most Source gets to add a new rule to the game. They can type their own idea or pick from the top community suggestion at the Scribe. Rules are implemented live and last until the weekly reset. Rules shape the game — new enemies, balance changes, fun mechanics — the world evolves based on what players choose.
Click the Stats button to spend Source leveling up your character. Each stat can be upgraded up to 25 times (100 Source per level). Stats include move speed, melee speed, melee range, projectile speed, projectile range, lunge AOE, lunge distance, shield duration, and knockback.